Welcome to the summer issue of Scifi Horizons!
In this edition we have:

Text Scan:

Wolf's Trap

Audio Scan:

Writer William Gagliani

Visual Scan:

X-Men III: The Last Stand

Links:

Related sites for our reviews and interviews.




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Text Scan:

Novel: Wolf's Trap

Author: William Gagliani

Type: Science Fiction, Horror

Available: Currently on sale in bookstores and at your favorite internet shops.

  ©

 


(This book originally hit the shelves a few years ago as a limited trade release. Once it was nominated for the Stoker Award, the publishers hastily set about planning a second, wider release, and this occurred in May of '06.)

Okay, so any time you see the phrases "first time author" and "Award nominee" both popping up in the same sentence, you tend to sit up and take note, right? After all, such is the dream of every fledgling writer. And the beauty of it is, W. D. Gagliani chose to do it the old fashioned way. He earned it.

Wolf's Trap is, at its most basic level, a story about predators. While prey can be found in abundance within the confines of the story, they are (mostly) inconsequential, and are only there to serve one purpose. The focus is always on the predators and the darkness that motivates them.

Gagliani has a very straightforward style of writing, and this gives his prose a natural flow. In fact, during the quieter interludes in the story he almost waxes poetic about the city of Milwaukee and the rustic Eagle Lakes region. (Gagliani's affection for these two locales is clearly evident in the way he describes them.) But then Wolf's Trap is mainly a story about the darker side of man's nature, and so such golden interludes are few and far between. Curiously enough, though, when it comes to scenes filled with blood and death, Gagliani seems to choose a more minimalist approach (almost a matter of fact tone, like a police report). This method actually tends to make his descriptions of violence even more stark and disturbing. And yet none of these scenes come over as gratuitous. They are all (each and every bloody one) necessary to the progression of the story. (Drop these kinds of scenes and we're stuck with gothic horror, again.) So that is how Gagliani treats them. He deals with them and moves on.

One of the more interesting facets of this story is how Gagliani redefines the werewolf mythos for a jaded 21st century audience. Although he firmly grounds his creature in its fabled European roots, at the same time he also manages to give it a decidedly western flair. In essence, he brings the werewolf legend 'across the pond.' Not only is his beast more palatable to modern readers, but its genesis taps into a vast reservoir of myths and legends that have largely been ignored in recent years.

Wolf's Trap is not for the pre-adult set. The manuscript is very graphic and the story deals frankly with adult themes. (Adults get to have all the fun, right?) If you like hard core horror, then you should check this novel out. Good hunting!


 

Audio Scan:



Interview: Author William Gagliani

The following interview takes place at the '05 World Fanatasy Con. Bram Stoker Award nominee William Gagliani describes part of the mindset involved in crafting his first novel, Wolf Trap. Enjoy!

 

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with William Gagliani:


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Visual Scan:




Subject: X-Men III: The Last Stand

Type: Theatrical Release

Available: In Theatres



XMEN III: The Last Stand is the latest (and considering the amount of money it made, probably not the last) installment in the XMEN saga. The film continues the storyline that has been playing out over the first two movies, and many of the events which have been foreshadowed in those productions are explored and (more or less) resolved.

Visually, this movie is impressive. The digital graphics are so well integrated into the background that most of the action scenes (even the shots that defy the laws of physics) seem very realistic and lifelike. (The scene in which Magneto faces down the convoy is a prime example of this.) While some of the larger scale graphics still seem a bit contrived, most of the smaller scale work is well executed and quite believable (which is actually pretty amazing, especially when you consider that it has taken over a century for movies to attain this level of realism).

The large ensemble cast only adds to this feast for the eyes. The usual suspects are all back, along with some interesting new additions. Despite the size of the cast, everybody puts in a solid performance, tempering their characters to go just far enough over the top that they're believable, but not so far that they become caricatures. Anyone who has even of basic grasp of what acting is like will appreciate the level of this accomplishment. (If you'd like to know more on this subject, then check out the article entitled "A Matter of Perspective" at the BSG website www.battlestargalactica.com and I think you'll see what I mean.)

That being said.. there is something missing from this movie. And it is something that has been missing from many of the releases put out during the last three years: A sense of first person involvement; the feeling that you, the viewer, are part of the movie, and that you're experiencing it along with the actors on the screen. This emotional component, the ability of the film maker to draw the viewer into the story, has been a mainstay of movies since the days of the nickelodeon. And yet, this primordial element has been absent in most recent films. So, we must then ask ourselves, is this omission a good thing, or a bad thing, or does it really even matter? Perhaps looking at another creative field may provide us with some insight.

Roughly a century ago, artists tired of painting portraits and landscapes over and over again. No matter how many ways they tried to approach their work, they still found them-selves painting and repainting endless variations on the same repetitive themes. So they decided to try a new tack. They said that the canvas was no longer a window into another world, it was just a piece of canvas, and from now on that was how they were going to treat it. Suddenly, the focus was on color and composition; and merging them in such a way as to evoke an emotional response from the viewer. Even if the response turned out to be something along the lines of, "Your parrot is very prolific, you must have fed him well," as far as the artists were concerned they had still won, because their artwork had actually elicited a reaction, even if that reaction was only mild distaste or amusement.

Now producers and directors seem to be attempting to reinterpret movies in much the same way. It's as though they are saying that the medium is just film and light and sound. You are not a participant in this story, but merely an observer, so don't get too involved. After all, it's only a movie. As painters demonstrated during the previous century, such artistic statements are not only valid, but can also be very lucrative, as well. Still, whether or not these films are portents of things to come, or merely a passing fad, remains unclear at this juncture.

XMEN III: The Last Stand is definitely worth seeing in the theater, since (like Star Wars) this is where the large scale special effects scenes can best be appreciated. Just don't be surprised, though, if you walk out with more questions about the storyline than you had when you went in. X3 is just that kind of movie. Check it out and see if you agree.




Links

 


 

www.x-menthelaststand.com

'official' site for X-Men movie info

Werewolf.com

Werewolves in literature and internet
May contain Mature Content

William Gagliani

The author's website.


 

Well, that's all for now! Join us in late August for Text Scan: The Chinatown Death Cloud Peril, author Palu Malmont's tribute to the 20th century's pulp science fiction era! Until then!

For more of Steve’s musings check out www.Battlestargalactica.com




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